At an immediate moment, Yasumi Matsuno, the author of the final concentration scenario, has completely eliminated the state of capitalism with a rapidly -word message, with the announcement of final concepts in 2025: Ivaless Chronicles.
Strategy RPG fans are rightly celebrating tonight when Square Enxes formally announced a reminder of final fiction, but Matsuno is doing nothing but celebrating. Instead, he reminds fans of the real intention behind the game and is rightly indicating that the same is as relevant today as 1997.
I am sure that you will forgive me for choosing anything to respect Matsoon San’s emotions and the lack of your comparative context on this matter.
“About 30 years ago, the elimination of Japan’s bubble economy surrounded the country’s financial institutions in the mountains of debt, stimulating the wave of corporate bankruptcy, the sudden and extreme increase in unemployment rates, and the overall stagnation of Japanese society,” “It was a period when many people were robbed of hope, when dreams were measured by their price tag.”
“Against this historical background, I created a story. It was Ramza’s story, a young man who fought tirelessly against the social class system. It was the story of the Delta, who tried to take advantage of this confusion and frustration so that it could advance its social status, and a fierceness.
“And now, in 2025 – a time when inequality and division in society are still deep – I once again present this story.”
Finally, with a mic drop to move the world, Mitsono San wrote: “Resistance is in your hands.”
Now that’s how you announce the Freakon game. Developers of other tactics Issued a lot of traditional statements In the context of this news, and there is no harm in it, but I really appreciate how Matsoon San accepted the political nature of his game at a time at a time where political division is always polarized. Basically, no fix was given, and I’m present for it.
Final fantasy strategies: Iolis Chronicles arriving in PS5 and PS4 this September, which includes the original and better versions.
The final fiction was actually an RTSRPG that was influenced by the Director’s Clut Classic Superintendo Game, but his boss said “No!”