The Witcher 4 has “a huge team” focused on the believability of the RPG’s world, because even things like trees and foliage always need to belong

by lucky
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Witcher 4 One of the easier RPGs on the horizon is easily, and the CD project Red’s devotees have now revealed that their “great team is focused on making their world” reliable “and” ground “.

Speaking in a new event of CD Project Red’s response podcast (below), senior communications manager Paee Burza, Game Director Sebastian Colubba, Environmental Director Micha Jenezisvisky, and Engineering Production Manager John Harnovs were assured. Jeneesky added, saying that the World Building is about to drown the player immediately – “Everything clicks together,” he added, “The environment, the characters and the way everything has been placed on the surface is pointed out.” He reiterated: “Everything needs to be constant.”

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