There is an expectation we’re gonna make a little Skyrim”: Ubisoft and Bethesda veterans form new studio headed by Skyrim and Fallout designer, debuting with first-person sci-fi and “crunchy mechanics

by lucky
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At a tumultuous time for the sports industry, experienced goddesses of studios like Bethesda, Ubesft, and Capibra Games, a new studio, soft rains, head of the studio, Joel Burgess, Game Director Matt Scott, and Technical Director, Telenchiel, Telenchie, and Telenchie, Director.

Among them, the team has worked on sports like Skyrium, Fall Out 3 (and 4, and 76), Velvent, a Mortashian story, and non-Pitc-Donable Grind Stone. The first game of the Soft Rains is a first person made in the Unreal Engine 5, and the former Scyrium, Fallout, Grind Stone, and Watch Dugs: Legion Dev Burgess says he “doesn’t worry too much about seeing the DNA of this item we have worked before.” He said, this is not a “spiritual successor” of his previous games, puts pressure on the Burgess, so don’t expect that soft rains will create a “slight skimmer”.

“We couldn’t go beyond our sources”

Skyerium

Burgess was a level designer on Skyrium, and he participated in several other parts of the game that included writing and fighting (Image Credit: Bethesda)

“At the end of 2022, soft rains began to gather,” Burgess told us in GDC 2025, “but we kept our nose down a bit.

We want everyone to see the signs of their thumbs on the soil of the game

Joel Burgess

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