The Manor Lords have been in early access for almost a year, and although it may not feel too long, the Middle Ages City makers have traveled a long way from their impressive start. And apparently, he has to go a long journey right now.
“There is still a lot to be done, and when I have been working on new features and improvements for a while now, I wanted to take you a quick look at the developer of Slovak Magic,” Blog Post. “This is not a complete change or final list-some of these things still work at work-but it should make you a good idea where the lead is headed.”
There are 13 updates in Manor Lord’s, including the progress of the AI, approval trends, a care system, and path -finding updates. In the future, “AI can build and run its small village”, approval will be less fluctuated, a direction will be needed to help take care of the buildings, and citizens hope to stop collision with each other.
However, the most interesting news is about the expansion of the development team. “As the Manor Lords have increased, the team is behind it,” says Slovak Magic. “Now what started as a solo project is now a group of talented people in programming, art, design, and AI.
“Since launching, we have welcomed Nathan (Map Design), Flex Interactive (programming), Nichas (AI), Basia (2D Art), Nicholas (3D Art), and Darren and James (Game Design), with Nathan (Map Design), Tam and Curtis.
Although some people may inquire from the fact that Manor Lords were made by only one developer, it is a pleasure to see the team formally spread. This will mean more permanent updates and more features, which is just a good thing.
Other features that I am passionate about include the work of the UI, just because I appreciate beautiful things, and the new graphics, which includes the art -affected art, are a wonderful touch. In addition, there is a fishing in the river: “If a region has a random resource node and a river, fishing places in the river will replace the pond resources.” The pictures of the villagers are relieved to the peaceful fishing spirit.
It has been great to see that Manor Lords lead to strength. The last great refreshment added a huge hill in the middle of a new map so that players could find the best thick and baile space to defend the Pacific robbers and rival Lords. I have no doubt that more fishing locations, pretire UI, and low collisions will also make a long journey to improve an excellent game.