Abstract
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Some games rely on maps, player memory and exploration for Dutch Quest Marker and a more prolonged experience.
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Mine Craft, appearance and Dark Spirit challenge players to visit without the help of traditional maps.
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Games like Sabanatica and Outter Wildes focus on exploration without providing detailed maps or Quest markers.
Maps for navigation have become an integral part of the Open World Games. Many people add Quest Markers and a map shown on the HUD (headup display) to help players find their next goal. Without them, comfortable concerts can be lost in hypertensive worlds. However, some sports have the option to completely remove the HUD, and encourage players to remember locations from memory.

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Some of these games use the NPC dialogue to attract you to the desired places. Others will provide you a low resolution map that excludes the character’s location, and forcing you to detect it only on the basis of visual indicators. These strategies increase the difficulty, but the world of the game is greater than the default routes, which leads to a straight mission.
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Mine Craft
Do not make lost mining for diamonds
Mine Craft revolves around self -sufficiency and survival theories, which means you can expect little help in terms of gameplay. This also does not mean that when the world is loaded for the first time, there is no map. Instead, the game forces you to produce maps that only show the level and cover an area of 128×128 blocks.
Himself, the maps can be quite incredible. Thankfully there is a coordinated system in the game that logs to the XYZ coordinator of this block you stand. You can use it to record your home base, cave, or any other historical mark positions in which you want to go back. It is easy to forget where you are without this system, especially within caves or deadly biomes where every direction looks the same.
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Appearance
Mastering in spelling and smell will give you too far away
Apparently welcomes you with open arms and forcing you to become an Explorer at the same time. You play as an ordinary person when he is forced to leave his home to make money and pay a loan. Effective resources management and curiosity learning is essential for survival. You will face many enemies, including wildlife and elements, and memorizing their attack samples is the key to defeating them. It’s a difficult game, but that’s what makes it beautiful.

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The thing that makes the outer even more difficult is that the map does not tell you where you are. This choice makes the gameplay more deeply, because it expects you to know the world like the back of your hand, and force you to pay more attention to specific signs and value the real search.
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Ters
Consisting of amazing oasis
Starsandes is an open world’s survival game with a unique foundation. You play as a marathon runner, which leads to the middle of the sandstorm and find yourself in the middle. With very little resources in your power, you should learn to survive through the harsh elements of the desert while maintaining thirst, hunger and health.
Initially, you will have an empty map and you have to prepare it yourself while searching for the desert. Later, you will return to many sites and points of interest, including pyramids, oasis and ruins.
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Come on the kingdom: salvation
The truth for the fiction of life
Unlike many open world RPG, the Kingdoms come in reality (Pin-Arades) fiction. It is a close representation of life in the Middle Ages and follows the story of Henry of Scalatz, which has been put into a life of violence and courage. The game has discovered the subjects of the moral complications of revenge, while challenging you, you specialize in its difficult battle.

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In the 14th century, the maps did not have Quest markers, so the game allows you to close them with full immersion. So, how do you know where you need to go? The answer is the context and dialogue. You know where you are looking at your surroundings and where you need to go by following the NPC instructions.
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Outer forests
A breath of fresh air
External Wilds is one of the games that uses a time loop to tell the story. You are on a remote solar system due to a supernova at the end of the 22 -minute loop, which gives you barely plenty of time to descend on other planets and find the indications that ancient civilizations have left behind.
External Wilds has been added to the removal of its quest markers and maps, which seems to have a wide space to fit on the screen. Certainly, the Galaxy Map of the Galaxy allows you to see what planet you are on, but in addition, in the journey of understanding ancient lore before the beginning of the next cycle, you practically prepare yourself on yourself.
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Dark spirits
A dark fantasy world
To say that the Dark Spirit is influential is a small thing. One of the unique features of the game is the lack of navigation system in the medieval landscape. You expect you to memorize the paths and marks without indications about the exact locations for your next purpose.

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The world -reiterated standards such as the world’s maze allows you to find shortcuts and alternative routes, which gives you a sense of search and discovery. This strategy introduces harmony in the world, which makes it less like a disconnected level, which requires the character to pass.
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subnautica
Find the underwater world
Some Open World Games are focused on underwater search, except Sabatica. The game throws you on a maritime planet, which is very much and beautiful. As a challenge, you have to look for the world, but not without having to face a dangerous life underwater.
Keeping the spirit of research, the game does not give you a map or clear direction. It has no struggle system that you need to do. Instead, you listen to a radio or read PDA, which points you to some bases, and except them, you are yourself.

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