This gravity-defying dungeon crawler is basically Legend of Grimrock meets Portal, and while the trailer had me dizzy, the demo made me feel like a genius

by lucky
0 comments

A group of the best -looking puzzle sports came out in this week’s straightforward thinking, including A new mystery game of a designers of the Golden Idol caseAnd a Time Loop -based “Metrodenia” – The game that was really standing in front of me, however, was, Who seesA gravity refusal “basement puzzle”, which is the most easily summarized, as is found in the legend of the Grammrook portal.

What he sees works on Europe’s classic basement crawlers, with which you play an adventure with a bow and arrow, seeking the maze maze using a classic tile -based movement. But it replaces the 3D local surprise instead of the RPG elements of the traditional basement crawlers. So instead of shooting your bow on the monsters, you will shoot it on the switches to open the door and on 3D blocks to pull them on the magic chain.

You may also like


Parse error: syntax error, unexpected token "<", expecting end of file in /home/u848752932/domains/pokogame.site/public_html/wp-content/themes/soledad/footer.php on line 31