Turn-Based Battles Aren’t Dead—‘Metaphor: ReFantazio’ Designer Shares His Approach to Modernizing the Genre

by pokogame
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A very long article with many references and slides.

“When I say ‘turn -based RPG,’ what comes to mind?” Goto San asked, revealing how some of the standard mechanics of this genre are considered burdensome when his nephew, in particular, when the death of any party member could end the game. According to Goto San, these moments can feel disappointing and “old -fashioned” for modern players. “We …

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