Cyrodel Elder Scarrels is a dangerous place in IV IV: Missing, and the disease can be as dangerous as a robber or a dadra. Most of the illnesses are just minor problems that reduce your stats or cause small defits, but porphraic hemophilia is a condition that can literally ruin your day, as it turns you into a vampire.
This guide is valid for both Abywin and Oblion. Although the list of iconic changes is actually very impressive, it does not change the original questions.
If you do not get yourself rid of the porraneic hemophilia quickly, you will be caught in search of vampires. Being a vampire in Wipash looks cool on the paper (and it comes with some unique benefits), but vampires are a prison that you will not want to end.
How to treat vamparism
If you want to get rid of vampires, then there is a struggle that can treat you. The treatment of the vampire is non -refundable, though, so you cannot become a vampire again after you complete it.
Vampire Caver Quest
You need to go to the Arkin University in Imperial City for the treatment of vampires in misleading, and the Ramens Paul will have to accept the “Vampire Caver” struggle.. Once you become a vampire, the “Treatment Vampireism” dialogue option will appear when you talk to healing and other related NPCs. They will all point to you to the Ramans Paul, and kick this struggle.
Paul does not know much, it shows, so he sends you to see Skingard’s Johns Haseldore. Hasilder’s wife is ill (with Vampires, Shakir) and if you are willing to help her, you have a cure for vampireism.
You will have to visit the witch called Melissande in Drachlo. Melissande has asked you to collect five empty grand spirit jewelry to start the process of drinking medicines. The gems of the full soul do not count, so you will need to hunt the rare emments.
Finding the gems of empty Grand Spirit
You can buy the Grand Spirit’s jewelry from mystical Impurium in the Imperial City Market District. In all the biggest settlements, the gems of the soul are also for sale in the glid halls. One of these groups in the Majjus Gold Hall in Chorol is closed in display cases, so you can take “loan” as long as you need to pick up the locks. If you have found, the key to the skeleton works here.
Also, after accepting the struggle of Melissande, some three empty grand spirit gems spread in nearby stages. You will find them in the Kriphish cave on the south of Chadnhel, the Norenal ruins in the southwest of the Chadinhel, and in the ears that sparked south of the Cheidnhel. If you don’t really want to deal with all this basement crawling, you can also use the Olivion Console Command “Player” Player. Audteum 000382DF 5 “to add five empty gems directly to your inventory.
Vampire treatment medicines
When you bring the gems of the soul to the Melissanda, she asks you to collect a long list of other ingredients of medicine.
- Blood grass
- Garlic
- Knight Shade
- The blood of an argonin
- Ash of a powerful vampire
Blood grass, garlic, and night shades are easy enough to find, but it is difficult to understand the blood of a powerful vampire and the blood of ash.
You can use the Enchant Dagger Melissanda that gives you to collect Argonic blood, but you must first find a volunteer donor. If you have not yet done this Quest line, there are Argoni challengers in the third round of the field, and sometimes Argonin shows random robbers in groups. The weed cave is also full of anti -Argoni robbers, and this is the best prerequisite for most players. This is a small hiking north of the north.
As far as a powerful vampire is concerned, you have to do Track Vampire Handriel in Red Water Slow. When you kill him, he will leave the ash of Handriel instead of ordinary vampire dust.
Once you deliver everything to the Melissa, wait 24 hours and the potions will be ready. You will find a common treatment vampirement medicines that you can drink PLAIN to treat yourself, and you will also find “Vampires Caver Core Core Drugs”, especially for the wife of Haslandore. To complete the struggle, just return the second medicines to Haselore for a prize.
How to become a vampire in misguidance
Purphrak hemophilia is a disease in misleading that turns you into a vampire when you don’t get well on time. Whenever the vampire attacks you, they have the opportunity to impress you with Purphic Hemophilia, and begin your final change.
You will usually find Peshawar in the caves hidden from ordinary people, but after getting out of the Imperial Prison Sewerage, you face some potential competitions with the vampire during the early hours of forgetfulness. This disease develops slowly, so you may take several hours to realize that you have been twisted and you need to find the treatment of this vampire.
If you want to be a misleading vampire, you just have to find an existing vampire and let them kill you a few times. All the vampire riots have the opportunity to deliver the pork hemophilia disease, so it is very easy to start your vampire change if you want to go on this route. Once you sleep after three sports days, the porphraic hemophilia turns you into a vampire.
Dark eternal
There are also some questions that reward you in misguidance. For example, completing all the dark Brotherhood questions presented by Vaucent Valtri, Darkins opens a new struggle called eternal, which includes a vault, which is converted to the vampire.
Talk to him after completing his last dark brother’s struggle “The killer man” and select the title of the conversation “Dark Gift”. After that, sleep in a bed so that Vault can do his job and impress you with Purfreck Hemophilia.
Razor
Mehronus, who is included in the Game of the Year Edition, is also an easy way to become a vampire in the Razl DLC Quest. At the end of the struggle, use the heart -wrenching heart, “exposing the razor of the Mehronz”. This will affect you with both Purfreck Hemophilia and the Prayer of Canbell.
If you wait for a day in three games to complete the vampirement change, you can use the treatment disease and some passengers and foods to relieve yourself from ethnic trends while maintaining your vampire. Do not try to treat yourself before becoming a vampire, though, since the porch can be removed like other diseases.
The benefits and defects of vamparism
Becoming a vampire makes a tremendous change in the game, and the disappearance of the vampirement is many profession and favorable.
Feed and drink blood
Once you become a vampire, you will have a new active effect in your journal called “vampires”. This effect measures the severity of your condition. It grows over time, but you can reduce the NPC by feeding and drinking their blood. It doesn’t matter how many times you eat, you can’t reduce the effect of less than 25 vampires.
Every 24 games increase the vampires meter by 25 to feed without feeding. The more your vampire meters increase, the more severe the buffaloes and the defits associated with this condition. Like the other Elder Scarrels Games, you will not be attacked, though how much you get a vampup. As long as you can present the other downward directions, you can also go about your daily life as a vampire in the cylodel.
Vampirezam Defus
The weakest effect of vampires in misguidance is the loss of the sun. When the cost of your vampire is 50 or more, staying out of the day will permanently reduce your HP. So going only one day without feeding you suffer from the loss of the sun. When the sunlight is tightened (rotating around the afternoon), and when you face sunlight, the fast journey and the wait are completely disabled. All Pashtuns also have a weakness of fire, which worsens your condition from 25 to 100.
The appearance of your character also changes when you become longer without feeding. Your role will seem to be age, their eyes will turn red, and their skin will look sick. Some NPCs may also refuse to talk to you if your vampire is moving ahead.
You have to feed you regularly to counter these defits. Feeding reduces the condition of your vampire to 25, but there are many buffaloes for players who are capable of handling the weaknesses to take over the more vamp score.
Vampireism Boffs
When the condition of your vampires develops from 25 to 100, you will find buffet in attributes, achieve new abilities, and much more. These are the qualities and skills that will be better when refusing to feed you.
- Qualification
- Skill
- Acrobatics
- Athletics
- Devastation
- Handed by hand
- Illusion
- Picture .f
- Secretly
You will get +5 points every day to each of these attributes and skills that you are fed without food, limiting +20 after four days without blood. Your resistance to ordinary weapons also increases 5 % with maximum resistance of 20 % every day.
All vampires have natural immunity from the disease and stroke. In addition, when their condition develops, they achieve these abilities.
Without feeding |
Abilities |
Impression |
---|---|---|
0-24 hours |
Hunter’s look |
Night Eye on its own for 30 seconds Find life within 100 feet on yourself for 30 seconds Cost 5 megica |
24-48 hours |
The lure of the vampire |
50 points for 20 seconds on contact Can be used once daily |
48-72 hours |
The rule of terrorism |
Silence within 20 feet for 60 seconds Neglect the enemies for 60 seconds on contact Can be used once daily |
72+ hours |
Hug the shadow |
The eye of the night on its own for 90 seconds Hidden on its own for 180 seconds Can be used once daily |
Remember that feeding the NPC will reduce your vampire meter to a basic level of 25 and most of them will remove leather. Being a vampire is a balanced process, so herself is hungry with a strategy.