Here’s a double barrel of news Hunt: Showdown Fan Cretek just launched a launch Mass patch For its gang Victorian extract shooter, mostly scattered a row of adjustments in the game and provides a long list of bug fixes for the boot. It is in line with the launch of a new game program that brings a whole new type of special character features and supply from the event.
We will find the clean -up of the first event. The title of the Garden of the Witch, it is with the introduction of new hunters around a collision between nature and the industry-Dravidic Borja pair and metal-minded welders. “Everyone confronts corruption with their own powers,” refreshing Steam Page Explains “Welder with organic mysticism, industrial magic methods and fire with fire.”
Along with these new hunters, the program returns a variety of types of events (ie bleeding, corpse viewer and gunner) for a limited time, while also adding a new type of supply point called ‘rare supply’. In addition, the rare supply is distinguished by the fact that it moves around, and the rewards “appear together in various places and are marked by black canvas and with a unique map icon.”
Naturally, the program also includes a group of new weapons and goods variations. They include two short -lived Naganat rifles, named Mousin Obraiz Sharpe and Mousin Obserz, as well as a modified 1865 carbain with a siler, and custom 1865 carbine subsidiary ammunition that brings “calm gunshots” to match.
On the topic of calm gun pills, let’s move on 2.3 patch. Here is the adjustment of the headlines for the silaners, which reduces their base loss by 10 %. Cretek has explained that he has previously considered the value of stealth “less”, which looks strange that the noise has always played a huge role in Hunt: Showdown. In any case, for the update 2.3, Cretek says “we want to increase the cost of silence, and make sure the benefit that grants it is properly balanced.”
Elsewhere, the hand crossboy review bolt has been completely removed. Cretek feels that the bolt is “not meeting our expectations” because things are standing, though the developer will continue to “search for options” for more support -based items. Meanwhile, the weapons capable of throwing it have been damaged against the AI enemies, making the knives more effective against the weak enemies, and the axis and the spears are better against the big enemies. And things like features, Arsenal Meta, and audio have a wide range of more granular adjustments.
Finally, that big list of Big Fixes is. The players will no longer be hidden by the Bani Hoping Snipers, as Cretek has settled a problem where “shooting during shooting has led to 100 % accuracy”. Meanwhile, the players cannot accidentally incite the dead hunters by “touching them when setting them on fire”. So far my favorite fix, however, “a problem has been settled where Player A Player B can be killed even as the player B was already dead.” Player B always depends on such nonsense. Someone put them in their place near time.
You can read the full patch notes Here. Hunt Showdown is currently on one 50 % discount Cretek as part of a wider sale on everything, so if you haven’t test the game since then Mass 1896 over hallNow there may be a suitable moment to do so.