Where To Find Every Music Record In Clair Obscur: Expedition 33

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Is one of the best parts of the sound track Claire Ozer: Campaign 33And you can find records with different songs throughout the game. Whenever you are in the camp, you can then play by using gramophone to create an environment or just to enjoy the playful games of the game.

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If you are trying to complete your collection, this guide has every music record in the game. Whether you are looking for a last hidden trader or a hidden record in a dark corner, read them all.

We are in the process of finding all the things of Claire Ozer and exposing its secrets. If we get any more records, we will add them now. If you think we have missed, tell us in the comments given below!

Recorded in Act 1

You can return to the previous areas and get this record after Act 1, but it is easy to lift them when you make your way on the island first.

Gingle

After defeating Goblo in flying waters, get out of this area to emerge in the continent. Turn the left to find a merchant, which has a boss music sound track for sale.

Eline’s Glass House

When you get out of yellow crop when you beat the boss glyce, Continue with the continent map to the lost forest. The record is there, in the upper part of the ladder through the entrance.

UN 33 December AU Lumiere

After recruiting Eski, break the blue stones south of the lump and enter the twilight ear to find this record. There is a single Lumina’s color

On the map of the continent in the northeast of the entrance.

The lights of the past

Once you have SC, return to the area between spring plains and flying water. There are some blue stones to the southeast of flight waters. Break your way through them to find the color of Lumina and Flying Gastel City, where this record is found.

Recorded in Act 2

Act 2 is the longest in the game, which is the most new places to discover.

Gasto

After the end of Act 1, swim back to the rocks of the stone wave. You can enter the area where you confronted the lamp master and collected this record.

Our Paint Family

Enter the water from Small beach just north of SC’s nest And swim in the southeast. You will first find the island away from the island, which is otherwise inaccessible. Visit the Medo there and collect records On the right of the screen. It is a bit difficult to identify because of the distortion of the internal portal.

The honeymoon in lumier

Swimming from the northern edge of the early island to find a small island. There, you will find a white tree, which contains both records and a campaign journal.

Devotion

Have a blade graveyard In the right southwest of the forgetful battlefieldYour first important destination in Act 2. The beaches from which you can reach it is too small, so carefully find it in giant swords,

Eliasia’s birthday ceremony

When you get out of the battlefield on the north, go to the east and enter the water. Swimming in the southeast to find the boat cemetery, where the record is available.

Losing sounds

Merchant Stramani has this record for sale. After leaving the battlefield, move towards the Monoco station on the north side, but move to the east before the hill begins. You will find it in the white forest.

Renovier

After completing Old Lumier, Return to the boss’ fighting location. Find a hole in the wall of the garden that leads to the hidden manor’s entrance. It will take you to the washroom, where the record can be found.

Elsia

When SC find the ability to break coral rocks, It is used to enter the Western channel that connects two parts of the continent that you have visited. You will find a place called falling leaves on the West Coast.

Go there and Get into the river. In the cave with the Ulta Dowan Amber statue, Look at the left hand wall For the entrance of the manor hidden in the shade. Elissia’s record is on the desk in this study.

In contrast

On the island of Vezzi, go to the right side of the route to anger. When you see the mask on the exit, Turn right And enter the entrance to the manor you found there. You will end your left side on the floor with this record in a room.

Letter a fair

After reaching the level of relationship with the fair, use the “check up others” options at the camp, which should be available after defeating an axis. You will get a record after Katasin.

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Recorded in Act 3

Act 3 you will be able to find everywhere after starting, and even you will go back to Back Looking for Records, but note It would be dangerous to visit some areas, even at 70 and beyond.

Reverse Dance Paris

Check the back of the building in flying casino bases, which is on a floating island northeast of Jestal village.

Science

Reach the level of relationship with science to 6.

Alien

In Act 3, Fill on the island below Flying Nag In the east of a forgotten battlefield. Be careful not to engage the snake until you are ready for a very tough boss. Enter the land and white sand area. When you approach the manor on the way, the record is on the ground.

NOCTURNE DUR LUMIERE

In the blasphemous cave, Follow the right hand wall Make your way in the dark. When you have a confusion, use it to reach the upper level, then use another Griple to cross the springs. Follow this path until you find a small hole that you fall near the entrance, on the record that you have passed but have not been reached before.

Loone

In Act 3, defeat the colorful glycondo in siren’s clothing, and collect the journal of Expedition 46. When you leave this area, a cottage will play and you will automatically find a loan record.

Lumier’s baby

You can buy this record from a Citello Merchant, which is right in the east of the Holy River. You will go there for Monoco’s personal struggle in Act 3.

Monoco

In Act 3, talk to Monoco in the camp until he wants you to go to the Holy River. There, Talk with the giant pink pit Fight in the center and Golgra. Should fight with the battle Only Versu and Monoco in the party. After winning, you will get a cut and record when you leave the area.

کلیہ! Don’t pull your sister’s hair!

After climbing the first rope in frozen hearts, Place the right hand on the way. You will enter a cave where you can go down into a wide icy area. In the middle there is a manor’s entrance that will take you to an art studio, where you can claim this record.

Linen and cotton

In the northwest of the Veizas, the island is a ton of atmosphere called the Oil of the Eye. A merchant named Rubiju is out of the entrance with this record.

Forlorn

Fly in the larger forest east of the first island, where Borjon is eating landscapes. In the small sea at the south, there is a Jagir’s door along the north coast. Go inside the closet to find a hidden room with this record.

Lumier

In the opera house, look at the right side of the room where the ghost figures play the piano, From the campaign’s flag. This record is on the ground by a closed door.

You can also get this record To beat the hidden maim during the sarcasmBut you are unlikely to manage it in your first play Throw unless you try repeatedly to fix the parrots.

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