Look, I understand the possibility. I’m opening the booster pack before you are born (I’m old) and still playing TCG, so you don’t have to teach me about the fate of the draw. I am a dissatisfied gambler like every other Pokemon Fan, and I recognize the fluctuations that make it interesting.

Relevant
Pokémon TCGGB Trading Card is approaching dangerous extent to copy the worst thing about the game
I am opening the pack, but it’s not giving birth to happiness.
But once you reach an investment level in shiny cardboard, it is financially affected (I am also poor), it is important to take into account the possibility of statistics. For this purpose, I am present to tell you that there is something wrong in this Pokémon TCG Pocket Rate rates.
I’m not just getting it out of my solos. I have talked to a large number of pocket collectors who have all the experiences. Namely: The basic former card is the way to pull, it is much more difficult. Or very little, the card seems much more difficult than pulling Should Be rare. In some high rarane cards, the bridge rate is in fact better than former cards, but even they don’t feel that they are easier to find than former cards. Now the entertainment part comes: Let’s do some maths!
Former Pokémon it should not be rare
The recent set, according to the app offering rate chart for Shining Revolution, you have a 6.664 % chance to pull the former Pokémon, and 0.74 % of a particular Pokémon pull. Pokémon is rarely rarely become rare cards (10.288 %) than the example of one-star, but is not rare like Phil Arts (2), Three Star Art Art Card (0.888), and Gold Crown Cards (0.16)-though it is noteworthy that a particular former Pokémon is more likely to be a Pokémon.
Shining revenue also includes a rainbow seed shiny pokemon and two rainsbo seeds shiny former pokemon, both of which are less than .714 and 333 % less than the standard former Pokémon.
Looking at these bridges rates, you will need a significant size of the sample, and unfortunately I do not have the financial support for opening 10,000 shining reality packs to find out how accurate the rates are entered. I Is Only more than 100 packs have been opened from this set and I have about 4,000 cards, so we may have some guess how the difficulties are treating me.
With 100 Shining Revolution Packs, someone should draw nearly Seven Seven Pokémon, ten -star example for ten full art cards, a three -star deep art card, and a shiny Pokémon.
I made five former Pokémon, an example of ten one -star, three full art cards, Three Acute art cards, two shiny Pokémon, and – while their bridge rate is only .333 % – I have managed to pull three shiny former Pokémon, including two shiny charsard ex. To summarize, I am pulling less than the former Pokémon, and more than that, everything.
Once again, 100 mass sample size is not. But when I looked at the other four seats, it shows that I have drawn the former Pokémon in each of them. It is still not out of the standard of deviation, so I had two other friends who were hard in the pocket and examined their stretches, and both of them were either equal or in each set under a former Pokémon.
My collection is struggling
If this was happening to me in physical Pokémon TCG, I have nothing to complain. In fact, I would love to pull less former Pokémon and more rare cards. But there is no secondary market in the pocket. You get basically what you get. When you have to open 100 packs in just one set to prepare a former card, it is a big deal to lose any former card.
I doubt my friends and I am not the only one, looking at the fact that I have never seen the former Pokémon in my amazing offerings.
Even if the possibilities are correct and my friend and I all face extraordinary luck, I am still confused as to why the bridge rate for the former Pokémon is so low. This rare symbol system in the pocket will suggest that they are rare of ordinary cards, but it shows that they are less than a star example. These are the essential cards to make and play competitively, and you need to complete the basic combination in each set.
When you are hunting for a specific former Pokémon to remove or deck a collection, it is only brutal to get only 0.74 % opportunity to pull it. I get chased – in fact, i Is required Chase – But the chase needs to end at a certain location, and it would be good if I could get there before the next set is exposed instead of always and behind.
In addition to the increase in the prices of the former Pokémon, there are many other solutions to the problem. More amazing events with the former Pokémon can help. Low players’ players can also smooth things with players to trade advanced cards. It would also be really good to reduce the pack point cost to buy the former Pokémon.
I do not expect any of these pockets to do, but the game is starting to increase my little disappointments. The routine of playing my pocket towards the end of each set is always the same: I open the game, think of myself that ‘time to pull a group of useless rubbish’, and I am always fine.