Yoko Taro says Nier: Automata has so many endings because “Square Enix told us” to “add more content”

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Yoko Taro says Nier: Automata has so many endings because “Square Enix told us” to “add more content”

A very good reason is that Platinum Games went with many different potential ends at Nair Automota: his publisher, Square Enxes, straight to them told them that the game needed more things.

Nair Auto Meta Director Yoko Taro and Producer Yusuke Sito sits for a Square anxics interview Recently, to celebrate the 15 -year anniversary of the Nair series, and he talked about all kinds of goods, including the fact that Taro slipped the end of the original game’s Save delaying at the right past.

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